Holy shit it's so peak. 6 hours in and I'm having the time of my life, team cherry didn't disappoint with this sequel. Only died three times and the first time it was because my controller bugged, the two other deaths were in the hunter's march. The down diagonal pogo is weird but once you get used to it and more importantly obtain the dash, the game turns into a 10/10. Literally flawless, or if I had a fault to find it would be the environments being somehow more dull than they were in hollow knight, or the economy still sucking ass. Grinding is a shit mechanic and there are not enough enemies to kill to obtain the currency fast enough from what I played.

>I hate the runback
Don't die then
>bosses hit too hard 2 hp per hit is too much
Skill issue. If you played hollow knight you can predict enemy movesets in this game.
>I die to traps
How? Literally how. Do you play games on automation? Just pay attention to the environment. Every single trap I faced so far I avoided because the game outright tells you that something is wrong.

If you're complaining about how Silksong doesn't let you explore it's 100% a skill issue on your end. Metroid prime boomers have been mindbroken into believing that immersive simulators where you look at pretty scenery, watch cutscenes and let the game play itself is the peak of gaming

>>>/tv/ is that way if you want yet another castlevania game where you grind to cheese everything or metroid game where you insta freeze every threat from afar