>>717844430
glad you like it anon! The goblins are segmented, body + head is one mesh, then the arms are 3 meshes (upper, lower and hand) and the same goes for the legs. It makes it easier to animate since I don't have to worry too much about weight painting, plus it gives it even more of a retro look I believe. Check out picrel for more details. I probably should have added a hip bone as well, but oh well. Oh and don't forget to apply the shade smooth, otherwise it'll look straight out of Runescape.