>>64170443
>If you weren't in that era its hard to understand how wide the skill gap grew.
>Watch Warfare, which not only had operators helping it's accuracy, it had the actual guys involved in that fights who praised it as being "just like what they remember"
>Operators silhouetted themselves directly in front open windows
>Went out onto open terraces directly overlooked by enemy positions
>Leaned round corners
>EXCESSIVE bunching up, spacing was absolutely garbage
>Reloading without going back into cover
>Room clearing was dogshit, blind spots and corners CONSTANTLY ignored/overlooked
>Failure to cover arcs
>Team leader is CONSTANTLY taking a front line role rather than quarterbacking
>Jizzing off LONG bursts into nowhere
>Team had ZERO situational awareness, were completely exposed insurgents were able to literally wander up to their windows
>Their overwatch position is terrible sited
>They infiltrate by waking up the entire neighborhood
>They sit static in their position for hours

>iTs HaRD tO UnDerTtaND hOw WidE tHe sKiLL Gap GrEw.

"but anon, that's just a movie" Yeah a movie that, once again, threw out everything, EVERYTHING in favor of accuracy and had the actual operators involved overseeing and advising on every step of production, and prided itself on the accuracy of it's depiction.
They did get one thing right though, where the special operators sucked each other off and had a group cuddle before leaving base. Maybe if they spent less time hyping themselves up and more time planning it might have gone better?