Geom work on the first of 3 non-humanoid enemies. Originally this was just going to be a sort of Hellbat enemy (flies around and shoots at you or swoops) and that would be the end of it, but I'm now thinking it'd be cool if it could ALSO act as a jetpack for humanoid enemies. So you could have humanoid enemies that can fly, and then if you manage to shoot this thing off of them it turns them into normal enemies. Which is a fine idea except now instead of mounting a gun on the bottom and calling it a day, I have to mount some sort of grabbing system that can be used to affix it to enemy shoulders/spines and then have that actually HOLD the gun on the bottom which makes things more complicated.
I've decided to call it the Launch because of this functionality. And because I think I'm cute calling the 3 non-humanoid enemies Rollout, Launch, and Patch