>Truly, Apple users are superior
Genshin is a 5-year-old game that’s made enough money to fund dozens of Black Myth-level titles, yet the engine hasn’t been updated or optimized, and they still won’t implement 120 FPS.
We used to be able to use third-party software to interpolate frames, but with the launch of UGC, miHoYo banned that too.
In PvP maps, high FPS vs low FPS is like bullying a dog. Can you imagine playing CS or Valorant with 120 FPS against someone stuck at 60 FPS?
And the joke doesn’t end there, turns out only Android and PC are locked out of 120 FPS, while Apple users get to enjoy it. Apple > Android in this case.
Liu Wei and Tim Cook really are a pair of star-crossed lovers, huh? Doesn’t matter if your screen supports hundreds of frames and high refresh rates. Play a AAA game at 200 FPS, but Genshin? You’re stuck at 60.
That’s miHoYo’s tyranny