>>106335115
My first actual Rust projects were graphics related. Things like renderers, raytracers, game of life, etc. Programs like this are more interesting to work with than basic CLI tools, while also being fairy small and self contained, no need to interface with the outside world except to display the result. They can teach you how to properly do multithreading and how to go fast, while also giving you nice things to look at. It's a good place to get comfortable with using Rust.