>>718076657
No no. SwitchAxe is a bucket of fun. But come on. Is spamming your optimum combo over and over and over on a bloated HP target REALLY engaging? You know the match up, you know what's punishable, but now you have to do it longer. I want new moves, new monster combo routes, breaking certain parts enraging a monster to do new attacks or use others more often. Hell, bring back specific interactions, like how Steve would react really badly to being poisoned.