>Why have Nintendo's games gone down in quality?
In the past, even if their games were designed with a distinctive "family" aesthetic, GAMEPLAY was still solid, and even deep. Since the casualisation era usurped the pastime, the pressure to make games effectively play themselves -- a functionality that some Nוֹntoddler games actually have -- has overwhelmed the "old school" mindset of gameplay being king. Thus, for a company that churned out kiddie wares, there wasn't the wriggle room to dumb-down its development principles without doing so undermining the intrinsic value of their products.

Nוֹntoddler is now a company that relies solely on the strength of the mascots which, ironically, hearken back to an era when the development philosophies were very different that today's market-driven, race-to-the-bottom game industry environment.

https://www.youtube.com/watch?v=auVaa1skO7c