Man I wish Kill Team was not such a shitty game locked behind semi-preconstructed DLC teams. 40k is in dire need of a Mordheim- or even Warcry-like game. Less crunch and sweat, more listbuilding freedom and modelling opportunities. Shadow War Armageddon, for as fun as it was, suffers from the lack of available options but that's not wonder considering it was simply an early-alpha test for NuCromunda.