>>42789318
I do apologise for making more of a visual novel than a game, a weird flash of inspiration had struck me and I really wanted to make it, and couldn't think about making anything else. I promise to make a proper game the next gamejam as to compensate, and I'll put my all into it.
Anyway, the game was made in RPG Maker and I was making an adaptation off of a FimFiction story. So I kind of didn't have to think ahead that far in regards to the writing and I didn't really have to do much programming.
The game was made within the limits of the gamejam though. I don't think I did obfuscation when deploying, so you can actually see the dates of all the files; the only one before the gamejam is the custom bitmap font (I wanted a pixel perfect game).
Funnily enough, I did actually update the game more with the extra time and stuff. In 1-1 I added the laptop scene; formerly it was just written out with no visual aids. And in 1-2 I made the Pony Town look actually Pony-ish instead of all human-like. Both were done within a day. Still a little sad that some parts of it are too barren though. Could've thrown in more vehicles to populate the streets and fleshed out some places and had more consequential decisions and so on.
I did work pretty much all day and night on the days where I was working, though. Had all those gun sprites and stuff and just never got to make an actual combat system. Even drew status effect icons. In hindsight, might have ruined the feel of the game, even if it would've made it more game-y.
Small excerpt of me working and drawing a basic grenade icon in about 10 minutes. https://files.catbox.moe/sf7ll2.mp4