>>538400068
>TL Note: I believe the "count of Salvo" at Rank 3 means that there is a certain number of [Salvos] that can be used per [Fumo] attached to an ally per turn, the source text is extremely vague with this information. Please wait for the full kit.
Keys
>Innocent Designer
>Before using Salvo, inflicts [Overburn] to the target.
>Secret to Spreading Smiles
>Modifies the passive effect of [Fumo Assembly], allowing it to apply [Fumo Assembly] even to non-Burn attribute Dolls. If a basic attack or active attack does not deal Burn damage, it can still trigger Salvo.
>Belief in Protecting Innocence
>The active skill [Mystery Funball] and the Ultimate skill [Toy Carnival] dispels buff(s) on the target before the attack resolves.
>Optimist's Wondrous Imagination
>When attacking an enemy target with [Overburn], damage dealt is increased and inflicts [Defense Down II].
>Cute is Justice
>At the start of the turn, if there are [Fumos] on the field with a [Rank] of 2 and higher, the range of the active skill [Mystery Funball] and the Ultimate skill [Toy Carnival] is increased for this battle.
>Hope from the Cloud
>Units with [Fumos] gain [Merit Points] at the end of their action.
>Blaze of Glory (Common Key)
>Damage dealt by Ultimate skills is increased.
The Toymaker - MG - Heavy Ammo
>A high-performance light machine gun assigned to Lewis, modeled after the Lewis Gun and fully upgraded with the data from Svarog Heavy Industries. It demonstrates overwhelming suppressive firepower in mid-range combat. Equal parts cuteness and sheer might—want to give it a try?
>Flame of Innocence
>Burn damage is increased. If 3 or more instances of Burn damage is dealt this turn, Burn damage in the next turn is further increased.
>Trait
>When exploiting a weakness, ignores a portion of the target's defense. When exploiting a Burn weakness, additionally ignores a portion of the target's defense.