>>280692527
>>280694843
>>280695102
My problem with GS is it feels like they're not playing a TTRPG game like D&D or Sword World, but a Warhammer skirmish game where all the generic Goblins and NPC adventurers have just 1 Wound and they're dead. Meanwhile, our heroes and elite goblins like Champions are like the generals/hero characters with multiple wounds and have attacks that can deal multiple wounds.