>>535560125
I think they should somehow destroy the formula of one hypercarry + 5 buffers/debuffers, it's honestly a bit disappointing
Boss fights feel more fun when there are several units dealing meaningful damage
Though realistically the most they'll do to spice things up is releasing a new boss that reduces unit damage per buff/debuff or something
(there might be a boss like that in the game already, I wouldn't know because I'm a newfag)