>>11919576
>Personally I think it more fun to think of him as Dracula, not Alucard who has been cursed into a kiddy SD form as humiliation.
That is precisely what I think the intention is in the *Famicom* version.
>game is called Dracula-kun
Which in no way implies he is Dracula's kid
>manual says he just woke up from a 10,000 years sleep
>manual says "I am known as the Great Dark Lord of the World, Dracula!
Literally says "I am Dracula"
>The entire story is about getting his title and throne back, during the ending he sits on his throne and it says he's become the dark lord again
Literally Dracula's role and function.
In the Famicom version it's pretty clear that he's an SD cute version of Dracula. There is only one thing that could be interpreted otherwise and that's the part in the manual where he says he wears "pop's cape", but using this to try to pretend he's Dracula's son would be dismissing the overwhelming evidence of the contrary and would be forgetting to consider that Dracula had a dad too.
Now the Game Boy version released internationally is where things get more complicated and where I believe they changed the character's role, but before I talk about that I need to make sure of something and see if I can track down the manual in different languages; in short I'm wondering if the US version didn't change the story and turned "Kid Dracula" into "Dracula's Kid" because they didn't know how to translate the concept of SD characters. Though if that's not the translation doing that the devs clearly changed the character and if someone think I'm reaching with that, I'll refer him to the GGCX interview of Iga saying that the Castlevania series had no overseeing quality control and every individual dev team just did whatever they wanted.