Search results for "7de32f082635e7efe7ce124b97d4f046" in md5 (2)

/d/ - /dgg/ - /d/ Games General
Anonymous No.11362319
>>11362313
Oh yeah I tried that one but not that much. I will have to pick it back up. So sad it doesn't have a mobile version to ply on bed, though.
I have been playing TiTS recently and I love it, but there are so many small tweaks that could be done (like the discordance between chatting UIs, some balancing tasks, mechanical functionalities of certain characters, and the biggest offender: artistic differences)

> also if your gonna be so picky your should make your own games
Because, as we all know, making a new game is super easy. Honestly, I could never create a porn game. I have many issues relating to porn that does not turn me on, so I would be terrible at it.
I am also not a writer, artist or coder so there's that as well. At most I can be an "ideas person" and very autistic about lore. But I doubt I could make something not derivative to CoC.
/vp/ - /rheg/ - ROM Hacking & Essentials General
Anonymous No.58114732
>>58114701
I think that if they had dropped the juvenile humour entirely and just made a normal Pokémon game, it would be one of the best ones ever. I am not being hyperbolic here.

It just comes to show that raw talent exists. Someone unassuming might have the right ideas in their head all along, but will never be able to make them real. Meanwhile, those who can craft a working experience might not have the best ideas or executions by themselves.

>>58114713
You avoid drama, but also prevent your project's quality from growing.
I for one think that we are all adults. If someone started a project and drew sharp lines of what is and is not acceptable, it would probably go really far.