>>96407594
Realistic is very harsh at times, but it takes you on unexpected adventures you never would have taken otherwise.
Shout out to the cartographer from the Vagabond event "Companion", he completely turned my life around by teaching me how to read and write, and ingraining in me a love for education and exploration.
>Difficulty
Realistic
>Background
Social Status: Commoner
Departure: I'll Survive
>Path 1: Vagabond 16-19
Role: Beggar
Events: Border (South), Companion (Scholar/Cartographer)
Quitting: Moving On
>Path 2: Student 20-24
Answer: Bravery
Events: The Contest (Duel of Rhetoric), Strange Class (Paradoxical Geometry and Intersecting Parallels)
Quitting: Research
>Path 3: Scholar 25-31
Field of Research: Ancient History
Events: Criticisms (I My Lost Temper), Assistant (Clumsy Fool Spilled a Vial of Acid on Me), Colleague (Participated with him at a Major Conference at the King's Court)
Benefits: Authority, Inventor, The Sponsor
Quitting: Expulsion (I invited a travelling merc into the university for a job and he murdered one of the students who caught him stealing valuable equipment)
>Path 4: Sailor 32-38
Ship: Exploration Caravel
Events: Halt (Disease Among the Crew), Sinister (Beaten and Robbed by the Locals), Chore (Mind Numbing Stock Taking of Supplies)
Benefits: Story-Teller, Best Mate
Quitting: Your Own Crew
>Path 5: Captain 39-48
Direction: Southern Seas
Events: The Prisoner (Executed Some Daamadi Captain trying to Steal MY GLORY!), My Rules (No Gambling on My Ship, This is a Professional Vessel, Keep it to the Mainland or Get Thrown Overboard), Upgrade (A Faster Ship to Sail Further into the Unknown), Mutiny (We're Not Pirates, Get Off My Ship, You're Lucky to Keep Your Life)
Benefits: Famous Name (Now I can die with no regrets)
>Epilogue 49
Never Looked Back
>Skills
Martial: 0
Larceny: 0
Etiquette: 2
Education: 9
Journey: 14
Craft: 5
Silver Tongue: 2
>Stats
Fame: 4
Body: -1
Reputation: -2
Wealth: 3
Friends: 3
Mental: -1
Grit: 0