>>96731532
>Scenarios are often harder with more players
This is an absolutely unhinged take.

With more players:
>Decks can specialize more if not completely, leading to far stronger decks overall
>You can always have the right person engage the right enemies. With 3+, seekers literally never have to deal with a single enemy, ever. This (combined w/ the previous points) means lightning-fast scenario progress, the most powerful thing you can have at your disposal
>Number of locations stays the same, but the amount of moves you can make drastically goes up. Movement is a huge part of the game, just look at how good Pathfinder
>Multiple teammates can commit cards to your tests, instead of just one (this almost cancels out one Difficulty tier by itself)
>You have access to more different statlines, so you can easily pass a wider variety of tests on locations/act/agenda cards
>The end of scenarios is far easier, since there's always someone who can tank the last few hits
I could go on and on, man