>>536676178
This is a valid argument in Genshin impact, but it completely falls apart as cope for HSR. Tell me what value this visual novel has outside endgame:
The riveting combat that plays itself with Autoplay and has no skill expression?
The piss easy story that is so dumbed down you can enable "Easy mode" if you lose?
The same story that removed all the puzzles and enemies on your way because players complained?
The same mindnumbingly dull story that you can >Skip with the press of a button?
The lack of co-op events where you can display your favorite character?
No worthwhile exploration? (Dumbed down again, free item marks chests with no CD)
HSR's true and only gameplay is the rotating endgame modes you get every 2 weeks where you get to prove your team building. This """game""" has nothing else to offer. No challenging or engaging overworld content.
>I like the story
LOL. I know you're joking but you can just watch a youtube video.