>>23532266
>>23531714
Okay so due to autism I have installed CE to fuck with mutations, and with the table I downloaded I managed to adjust body parts how I wanted. Since it was unlabeled, I jotted down what each slot was in order (there are more but idunno what those do). The first three digits seem relative to game progress, but the last 4 are set in stone based on what mutation part it is. The full head mutation is the only one to not use the same last four digits as the others. You adjust +/- 4 from the values to change from Skeleton (0) to Might (-4) or Shell (+4). The head, being different, goes in a set order that I can't recall offhand but has the same progression of might -> skeleton -> shell in 4 number increments.
for everything, 0 is no mutation
To apply a changed value, save and reload. OF NOTE: if you are NOT fully mutated, your next mutation will be what it normally would have been AND reset your altered appearance