"But?"
The old man glances between you and the door. "I'm willing to offer you some advice, if you're willing to listen. I could also get you something from in there. Something small, though, don't expect any high grade artifacts."
You glance down at the ID card pinned to his suit. Rudolf Pierce, Level 4 Researcher." OH. This guy is WAY above you in terms of authority.
You finally let yourself breath. Okay. It wouldn't hurt to talk to this guy, he's clearly been here way longer than you.
Choose three things to ask RUDOLF.
>What exactly are the 'artifacts' INSIGHT is supposed to help you get? How are they different from anomalies?
>Tell him about IN LIMBO. Does he have any advice for how to deal with it?
>Tell him about that weird CPPQUEST game you found. Has he dealt with haunted(?) video games before?
>Ask him about ARC. What's their deal? You're supposed to be working with them after all.
>Ask him about the FACILITY. From what little you know, this place is pretty damn weird.
>Ask him about ANOMALIES in general. Your 'training' manual didn't offer a lot of information about how they work.
>Write in.
Choose what you want to convince him to get out of ABNORMALITY STORAGE. Choose up to two.
>Something minor. A sample or two of flesh or plant matter from an anomaly. (DC 30, +5 to roll from WAGESLAVE.)
>Ask for some basic samples and maybe some better equipment to help study it. (DC 38, +5 to roll. Same as 'Something Minor' but you'll get better equipment.)
>Something moderate. Ask for some more esoteric samples you can study. (DC 45, +5 to roll from WAGE SLAVE.)
>Something major. You want an ARTIFACT. To study and to use. (DC 65, +5 from WAGESLAVE.)
>Bribe him, to make things a little easier. (-$150, leaving you with $950. Adds +10 to your roll.)
>Ask for something else. Who knows what's in there? (Write in. You can ask for equipment, samples, supplies, etc.)