>we used to have so many outstanding games you couldn't afford to play them all each year
>they weren't just obscure hidden gems, most were very mainstream and the equivalent of AAA games at the time
>now we're lucky if there are even 3-5 good games in a year, regardless of team size or budget
>last year was so miserable that one of the best "games" of the year was DLC for a game that came out 2 years prior