>>536479158
What are you talking about? Starting with Ideology, combat only gets easier.
You have shooting specislists, OP genes, combat drugs, psychic powers, shield packs, mines, OP weapons like 1.6 sniper rifles and miniguns, relics, animal psychic pulsers, calling allies, psychic rituals and a huge NOPE button in the form of a gravship that you can press if you don't like what's going on, with an 8 hours cd after some upgrades.
Is it still hard?
I mean, losing pawns can be frustrating, but the game itself gives you so many tools and options. Use them.