>hm, why doesnt this lock work?
>investigate a placed clock in the main hall
>the script is only written to accept axis X Y or Z
>realize the dbm display's clock is at a not 90 degree angle (293.0000)
damn, what a shame, same with the gears, could patch them to turn but moving in steps would look better though
'CLWObjectFaceTargetScript' is also a really nice trick, also written well