>>724220864
They are all the same trash
All the shit Op described is garbage detatched from the actual fight and a low form of gimmick desperately trying to add depth and variety where the gameplay design failed
Dark Souls 2 boss roster is boring and made of overlapping and samey bosses that don't push the player nor focus on any kind of positional strategy and overall combat tactics, so B team felt the need to add this crap.

But even then those fights OP described are dudes doing slow basic swings. It's not actually unique like hitting Greatwood weakspots, using a crossbow to drop the King of Storms, charging the Stormruler against a giant, giant butterflies firing lasers or a giant skeleton Lord dropping deadly gas and summoning minions.

If you have to go through a checklist of shit you do outside of boss arena to claim a boss is unique, then maybe said boss is not actually unique.

Look at Loyce King or whatever he is called. He is only memorable for a shitty gank fight but nothing about him is unique. It's a dude with a sword and NPC summons. Now compare it with Nameless King fought in a Storm as it uses wind attacks from range and lightning strikes, and you see it has an actual identity.

Dark Souls 2 has the least inventive and soulful bosses and is the least engaging and interesting Souls game.