>>544030362
>Talent1
The ground within the attack range will periodically produce a layer of snow. When the ground enemies pass by, they will immediately receive magic damage equivalent to a certain proportion of the attack power. Each layer of snow will reduce the movement speed of all enemies passing by, and the maximum number of layers can be stacked (the snow disappears when the first enemy leaves the tile).
>Talent2
When receiving damage, the enemy will be chilled for a few seconds. If Pram receives fatal damage, she will immediately restore all health points and freeze herself for a few seconds, freezing all enemy units within the attack range for a longer time.
>S1
Immediately deals magic damage equal to a certain percentage of attack power to all enemies within the range, chills them for a certain period of time, and pushes them towards the deployment direction with moderate force. The snow then spreads to the ground ahead (snow can spread outside her attack range up to a limit)
Can be recharged 2 times
>S2
Each attack causes magic damage equivalent to a certain proportion of the attack power. When the snow accumulates to more than a certain number of layers, it will spread to the surrounding area (snow can spread outside her attack range up to a limit). Enemies on the ground on the snow will continue to suffer magic damage. When the enemy leaves the snow, they will be chill for a certain period of time. When the snow accumulates to a certain number of layers at the target point, the target point will become frozen.
The skill duration is unlimited and can be turned off manually
>S3
The attack range is expanded, immediately taunting all enemies within the attack range to the accessible ground around Pram for a certain period of time. Snow generation speed is accelerated, attack is increased, aspd is increased, and the attacks ignore a certain amount of RES. Each attack causes magic damage equivalent to a certain percentage of attack power.