there's going to be nothing to do by a month in, so we're clear. and the design philo you all apparently want rules out making any interesting bosses at any point by default, so it's REALLY banking on PQs hard carrying this game which is why that's most of what they're showing in these
but old maple wasn't actually about PQ spam that's just what most people remember doing or at least seeing because most of the playerbase was hardstuck and you see people doing it in towns. classic wow could get away with being classic wow cause those games actually had a fine if very easy end game that was just massively unoptimized at the time, old maplestory does not