>>41557112
>idk what this means
I've had a pooner telling me once her morrowind character was a rogue.
Morrowind stealth just doesn't work, anon. An assassin run is basically a challenge run, without a guide you ain't going to go very far into the game.
>archetype
Archetype, you say?
>100% chameleon is.
Morrowind's chamaleon isn't oblivion's chamaleon...
>Mages can disable basically any enemy with damage strength and speed spells though
You'd cycle between at least three spells (damage strength, damage speed and a damage health) instead of kiting the enemy while throwing fireballs at him?