>>95785422
I'd like to know your opinion on the different factions that rule over the Metropolis in the setting for my horror-themed card game
Do you think they fit the horror theme, or should I change them for something else?
Monocolor Factions
>The Gray Hand (Fear – Gray)
A brutal crime family that enforces silence through fear, loyalty, and coercion. They control the streets with threats and quiet violence.
>Zero Protocol (Curiosity – Blue)
A decentralized hacker collective exposing secrets and disrupting systems. They believe information must flow freely, no matter the consequences.
>The Anarkists (Passion – Red)
Revolutionaries and saboteurs who burn down authority in a riotous blaze. Every act of chaos is a cry for liberation.
>Celebrants of the Wild Feast (Hunger – Green)
A druidic cult devoted to predation and ritual feasting. They worship the hunt as a path to rebirth and see death as sacred nourishment.
Two-Color Factions
>Vox Broadcast (Gray + Blue)
A media empire spreading paranoia and misinformation. They weaponize truth and fear to keep the public controlled.
>The Red District (Gray + Red)
A world of vice and violence where pleasure conceals control. Fear keeps them silent; desire keeps them enslaved.
>Black Crown Holdings (Gray + Green)
An ultra-capitalist syndicate that feeds on fear and desperation. Every deal is a chain—survival, their product.
>The Ministry of Noise (Blue + Red)
An insurgent art movement using chaos and spectacle as weapons. They disrupt, provoke, and overwhelm through raw expression.
>The Ascension Clinic (Blue + Green)
Biotech radicals rewriting life itself. They seek evolution without ethics—flesh, mind, and data are all fair game.
>Leviathan Industries (Red + Green)
An unstoppable industrial engine driven by passion and hunger. Growth, production, and consumption define their creed.