I'm on a weird spot.
One player character stole a corpo exec's item, and the exec wants it back.
Thing is, I've already established him as making others kill for him. He will order the party to deliver back the item after killing the thief. The thing? Exec knows of the thief, but not his group. So Exec sent the thief's own group to kill him.
I dont know if player characters killing other player characters are taken well, other than accidental friendly fire, so how can I make this fair while still keeping the tension and stakes?