One small update:
>created a new notify window in the combo attack for the directional rotation, or allowing you to control the attack direction mid-swing.
>Rather than starting the rotation when attacking and tied through the combo damage notify, it is now tied to a separate notify window that has a much shorter range and adjusting it doesn't mess with the damage trace.
>This allowed me to control the rotation much tighter. I am still tweaking it but it prevents the character from senseless spinning now.