>>538266421
>Planets For Sale
Asks to connect to internet first, good.
Game is still in the early stages of dev.
Two types of menus.
Lots of placeholder art, it's hard to understand what's going on, still lots of default Godot buttons and art.
Looks like a finance and management sim game where you have to sell a planet's resources in the galactic marketplace to make the planet profitable.
Has a pause menu but once in-game there's no way to get back to the start menu.
I like the background music in the menu.
Once in-game UI gets a lot better, nice animations for the planets, menus are a bit sluggish, could use more juice and sound.
Maybe I didn't play attention but it's not readily apparent what the win condition is, earning starts?
Market analysis could probably be a scrolling ticker somewhere for easy look up.
I'd need to read the tutorial with more attention but I think this game could be fun once it's more polished and has more intrigue.
Overall, game is still uncooked but has potential to be fun, already some interesting 3D animations.