>>538275615
>Castella

Game starts up, still a prototype it seems.
No indication of what you're supposed to do.
Straight into the game, no menus for anything.
GPU going full load.
Interface and UI looks refined already, good feedback.
After fumbling around with no idea it seems kinda like a god game where I have to give orders on what to do, what to build without having control over the minions.
I like the art style.
Minions work on their own.
The red [x] for actions seems a bit counter-intuitive, another symbol should be used to better understand what it's doing.
3 PM everyone is having a siesta including the animals.
System cursor appears above game cursor.
The actions and buttons should have a hover label or something else telling you what happens if you click them or what they're used for.
Overall, not much I can critique about this prototype, it certainly has potential, what's there looks good and has good sound and visual feedback, I can see this being really fun down the line and certainly want more but right now still uncooked.