>>720744826
If Hollow Knight were made with Silksong's sensibilities
>every boss from the False Knight and beyond deals 2 masks of damage
>flying enemies dart around like caffeine addicted schizos
>mantis gauntlet before the Mantis Lords
>sorcerer gauntlet before the Soul Master
>Watcher Knights are not fought two at a time, instead they gradually awaken and join in the fight and you can potentially be stuck fighting all six at once if things go horribly wrong
>the last knight also explodes upon dying and will kill you if you don't run away
>royal waterways and fungal wastes infect you with maggots/shit/spores that you have to waste heals on to dispel
>Dung Defender, White Defender, and Flukemarm can inflict this status effect mid-fight
>deepnest has one bench that collapses and traps you in the farthest end of the map
>colosseum of fools is NOT optional and you have to beat all three trials in one sitting
>Collector summons primal aspids
>final boss is Hornet with Radiance aids, and she's neon orange while firing off neon-orange attacks in a shaking neon orange battlefield