>>938640770
>No way you made that
I did. 3D transformations are a pain to get right.
>factorio
Given that the game's strong suits are patience, menial labor and abstract thinking, it would certainly fit her. The game is fairly similar to programming, which she also enjoys. In the computer lab, she has apparently been writing an operating system with a huge compatibility across various architectures and hardware.

I know nothing about Girls' Frontline, what made you like M4 SOPMOD II in particular?