Wait until you learn about what Threat Null is (the Void Engineers are actually hiding this from the other conventions)

>The truth behind the matter is that the entities that comprise Threat Null claim to be part of the Technocratic Union. To the horror of the first Voidships that had managed to breach the storm, the higher ranks of the Union that had been in personal Horizon Realms when the Dimensional Anomaly began had been twisted and perverted by Void Adaptation, turning them into half-spiritual creatures themselves. They now seek to inflict their particular ideals of "perfection" upon the Consensus, in a horrible mockery of the Union's original goal. Threat Null is still capable of activating and harnessing the Social Conditioning that every Technocrat undergoes when they join the Union. For this reason, the Void Engineers that fight Threat Null have found a way to un-condition themselves, but fear what harm even one Threat Null member might cause when they reach Earth. Threat Null seemingly operates under orders from Control, or an entity posing as Control, that classifies those left on Earth as "rogue agents".

>To date, the Void Engineers have found four groups that corresponded to four Conventions:

>Autopolitans, a mockery of Iteration X, the Autopolitans act as servants for the Computer on Autochthonia, their physical forms transformed into a perfect blend of organic and artificial natures.

>Agents, an aberrant of the N.W.O, the Agents infiltrate any organization or hierarchy and bring it down from within, serving what they refer to as the "Agency".

>Transhumanity, parodies of the Progenitors, Transhumanity offers biological perfection in exchange for becoming part of a singular Hive-mind.

>Residents, corruptions of the Syndicate, that insert themselves into spiritual courts and lead them into "bush wars" against each other.