>>1382086
>could create some torrents for individual PS3 games
A concern with that is already-existing "historic" torrents. For example, "James Bond 007: Blood Stone" for the PS3 and other systems. You can look at
>https://apibay.org/q.php?q=007+Blood+Stone
>https://www.limetorrents.fun/search/all/007-Blood-Stone/
and see multiple torrents. Some of them say they're for the Xbox 360 system, others don't specifiy any system at all ( such as this one for PC: magnet:?xt=urn:btih:bbc0ba46cb7f1c62e27751e02a0e5d2f75948109&dn=James.Bond.007.Blood.Stone-RELOADED ). And one of them may be the unpacked version of one of these files exactly:
>https://myrient.erista.me/files/Redump/Sony%20-%20PlayStation%203/007%20-%20Blood%20Stone%20%28Europe%29%20%28En%2CFr%2CDe%29.zip
>https://myrient.erista.me/[PS3]/007 - Blood Stone (Japan).zip
>myrient.erista.me/[PS3]/007 - Blood Stone (USA) (En,Fr).zip

Multiple way out of trying to not make duplicate torrents:
(1) Lots of work: try downloading all available (already-created) torrents for a given PS3 game, compare to packed and unpacked version from Myrient. If a match is found, don't create a new torrent.
(2) Better quality, not much work, lower accessibility: go the web archiving route and get WARCs of Myrient's video game file links. This would amount to a partial web archive of Myrient. Create torrents for each PS3 game file WARC (would contain HTTP headers and so on).
(3) Lower quality, not much work, higher accessibility: get raws of Myrient's PS3 game file links. For each one, create a torrent where the name is "Myrient_007 - Blood Stone (Japan).zip"

Solution (3) sounds like something everyone would be interested in. Solution (1) is good, but I'm not too interested in doing that now. Solution (2) is the best one IMO, but I know there aren't too many real web archivists around; also people would complain about having to get the ZIP out of the non-compressed .warc (would use .warc and not .warc.gz as it's already compressed).