>>725322848
Here's the best I could do. The Finals 4K, three scenarios:
1) native without antialiasing (pay no mind to its image quality issues, this game is built around temporalslop and this example is only here so we can see what the ground truth clarity is)
2) DLAA
3) DLSS Perf
All settings equal, motion blur and all that shit off.
imgsli.com/NDI3NjA5/0/1
I moved diagonally and flicked the camera with my mouse to the right side, that's why the images are a tad misaligned. The game won't let me set up any keyboard bindings to shift the camera so winging it with the mouse was the best I could do, but there's motion here. I am moving both my character and the camera - you can't say this is somehow not a representation of what a game looks like.
I'm not seeing this insane blurriness you were talking about. No AA is definitely the sharpest and clearest because that's how unantialiased images will always be compared to temporalslop, but DLAA doesn't look much blurrier and there isn't any major quality loss by going down to DLSS Performance - if you want to find artifacts compared to DLAA you have to really zoom hard and pixel peep or watch it on a 55 inch screen.