>>1825321
Map: A Flying Open World
> Gotta say—being able to fly freely is pure joy!
> Qibo isn’t just a surface-level feature for combat and homestead systems—it’s the foundational logic behind the entire open-world design.
> Since Qibo can be used as mounts, teleport points in AP are extremely limited, and characters can’t climb. Traversal relies entirely on flying mounts.
> As a result, the entire map layout and puzzle mechanics are built around mount usage and Qibo elemental traits.
> That said, even though Qibo is central to the map’s functionality, this test didn’t prioritize Qibo ecology. The world and interactions still follow the traditional secondary game open-world design.