Having a blast with controlnet and DepthAnythingV2Preprocessor. This is the only way to do non-boring positions.
Unfortunately amount of poses is limited by amount of existing works of 3D artists I've been stealing source images from.
Do I learn 3D and pose models in blender? Is it hard?
Last time I tried I couldn't sculpt a human looking head, despite studying all those bones and muscles for month.