>>96445468
I'm trying my best not to be an ass here.
But there is something called the GNS theory.
Known as game, narrative, and simulation.
When people talk about it half the time they change one of the words but it pretty much fits all the same.
D&D pretty much heavily lead inside game side of the triangle.
World of darkness, and nowadays powered by the Apocalypse is in great example of narrative meaning games.
While a good example of a simulation game would be something like I don't know basic Call of Cthulhu and most games that use the basic role-playing system.
You can expand your horizon with different types of games, not everything has to be going to a hole in the ground to kill goblins for pocket change.