>>715435218
For me, the game wasn't talky enough, as I love talky adventure games, but I could also see if somebody hates characters talking too much, that they'd prefer Full Throttle to other games.
For me, the game is just an interesting piece of history as it's the stepping stone to Grim Fandango, which I consider to be Tim Schafer's masterpiece. If you were there for it's original release, maybe it IS the best adventure game at the time. Hearing the earlier stuff by Peter Mcconnell and being able to pick up on a few cues he'd reuse for Grim Fandango was super cool, and Tim Schafer's writing/comedy chops which he'd refine for GF. For example, Grim Fandango is pretty great at closing character loops/arcs for even really minor characters. Whereas in Full Throttle, the reporter chick is just forgotten about and doesn't show up/do anything near the end, which a much better written game would have done, but the game feels hamstrung by Lucasarts giving it a low budget. Despite the really quality 2D animations in the cutscenes, there aren't a lot of characters in the game in general, and I love colorful characters in games that fill out game worlds.
Also fuck Tim Schafer, this game CLEARLY takes place in a post apocalyptic America.