>>12000221
"Technically" is in fact the way these games are NOT cel-shaded though. Fear Effect and the other one also merely imitate the way cel-shading look, as the shading is essentially "drawn" on the textures (not calculated in real time as proper cel-shading entails) so it doesn't change as the models animate and move around except in specific situations when the texturing is changed specifically for a certain visual effect.
Afaik no PS1 game features real cel-shading, but there's plenty that do the flat shading-based imitation.
This one >>12000226 >>12000227 is interesting enough though because it implements the "cartoon line" effect (based on duplicated geometry) that usually accompanies cel-shading. Anybody knows other PS1 games that use that effect?