>>714149325
Just equip picrel before entering a new area, retard-kun. That said, I much prefer Sekiro's punishment of "lose 50% of your currency/XP". Unseen Aid giving you a 30% chance to retain everything upon death was interesting, and I could see that sort of system being implemented in Dark Souls and being fleshed out with certain rings increasing your chances of receiving Unseen Aid at the cost of nerfing you somehow. Dragonrot can get fucked though.