>>537955257
I think this is the issue, I set the owner to be whoever is the owner of the deck, wich is a string array with 60 strings aka cards.
Then when a card is drawn(spawned from the objectpool) the owner of the card prefab becomes the same as the deckowner.
Then I call "SetCardNameNetworked" on the card. Wich just updates the FieldChangeCallback(nameof(cardname)) with the string. Manual Sync.
I currently think this is a ownership issue still, and I don't know how to see logs since I write alot to the debug.log but can't find anything in the logs related to this.
>>537963509
It's shorter then that, like max 25 chars.
>537955256
Manual, fieldchangecallback and the owner of the script is the one with the string.