>>96557147
Just about everything in ACKS ranges from mediocre to awful, and it's largely because they just keep adding rules and never do enough playtesting.
Even most ACKSfags hate the games original selling point, it's Proficienies and superfluous Classes, which they originally tried promoting the hell out of because ACKS1 really wanted to follow the 3rd edition business model of selling splat-books filled with player options.
Now, it's all about "This game has rules for everything!", even though the rules themselves exist largely just to exist and don't add anything meaningful to the game at best and turn it into a slog at worse.