>>718463248
Comparatively 73% isn't actually the usual high they get with games that are basically incomprehensible to the non-Chinese players.

And the 27% non-Chinese that bought Wukong is actually pretty huge when you consider that the game sold 25 million copies. Meaning even if you completely remove China as a market (and you shouldn't because their market is counted for other games) then you still get a game that sold 6 million copies. That's more than pretty much most recent westaslops and even more than viral AA hits like Expedition 33 (3 million) and Stellar Blade (3 million).