>>2218494
>The city sprawl problem from 6 is massively exacerbated with there not even being workers/builders.
As somebody that loves the district systems in 6 i hate how much farther they went with it in 7. All these stupid ageless warehouse buildings that just take up space to boost rural tiles that you end up with less and less with as time goes on. And it ends up in situations where you literally run out of space to put stuff if you have a coastal city or ones with mountains. Like this city for example, granted i built a lot of wonders but its retarded i have THREE non trade good tiles to work in the city, and it will be 2 cause id have to dump the saw mill on one of them to build it.