>>58456777
This is pretty good worldbuilding all things considered. It's like they loosely adapted that capture contest from The Power of Us where Ash is running around the city rapid capturing a bunch of Pokemon who just naturally live there for some reason. We don't really get to see the "full scope" of what a city is like in the Pokemon games, so in this sense we kinda get a better feel for how they really are supposed to be represented as. You can imagine other large cities in the world being similar, like Celadon city probably has some Pokemon hanging around in the alleys and on the rooftops and such. But of course the games can only really show so much. We already have a laundry list of games that tackle the question of "what are Pokemon like in the wilderness" but Pokemon are represented as being more than just animals, so it makes sense that they'd also find their niches within cities. If you're into worldbuilding, this should be right up your alley for exploring a yet to be touched part of the Pokemon world. Though I will say I'm disappointed that all the buildings and architecture is so fucking copy pasted. I'll chalk it up to Gamefreak just sucking ass at optimization and doing anything like a Yakuza/GTA fully fleshed out city would have made the Switch explode. But we all know GF just sucks ass in general. Very ambitious, but at the very least I can see what they were going for and accept that it's their best shot at executing it.