>>106941030
I use Sponza for my graphics prototypes regularly, in my renderer sponza is like 22 draw calls and each object looks like this when it gets submitted. I would look at your renderer code, maybe we have different models but each distinct object in the scene (or group of objects like this) should be a single draw call. You can check in renderdoc. My guess is that you're rendering correctly but every submitted drawcall is like a tiny group of triangles for some reason, so you end up with a million drawcalls instead of a low number.