Skill 1 - 6 turn cooldown
>Apply NP damage up by 20% to the party for 3 turns
>Apply ATK up by 20% to the party for 3 turns
>Apply Overcharge up of 1 to the party for 1 time, 3 turns
>Apply ATK up for allies with Wild Beast, Demonic Beast or Animal Characteristics trait by 20% for 3 turns.
>Remove negative effects from allies with Wild Beast, Demonic Beast or Animal Characteristics trait.
>Apply heal per turn of 2000 for allies with Wild Beast, Demonic Beast or Animal Characteristics trait.

Skill 2 - 6 turn cooldown
>Apply Debuff Resistance to self for 100% for 3 turns
>Restore own HP by 2000
>Apply heal per turn of 1000 to self for 3 turns
>Charge own NP gauge by 50%
>Charge NP guage for allies except self by 20%
>Charge NP gauge for Wild Beast, Demonic Beast or Animal Characteristics trait allies by 10%.

Skill 3 - 6 turn cooldown
>Apply Arts effectiveness up by 30% to self for 3 turns
>Apply On-Attack-Activate buff for 3 turns: "Gain 6 critical stars when attacking with Arts cards"
>Grant self Invincible for 2 times, 3 turns
>Grant self Arts effectiveness up by 20% for 3 turns if there are Wild Beast, Demonic Beast or Animal Characteristics allies
>Grant self Critical damage up of 50% for 3 turns, additionally grant self 25% more depending on the number of Wild Beast, Demonic Beast or Animal Characteristics allies.

NP - AOE, Arts, 5 hits
>Apply NP Damage Up to self for 3 turns, 10 - 30% depending on Overcharge
>Apply Damage Up vs Giant trait of 50% to self for 1 turn
>Apply Damage Up vs Super Giant trait of 50% to self for 1 turn
>Deal damage to all enemies
>Charge party's NP gauge by 10%
>Charge NP gauge of Wild Beast, Demonic Beast or Animal Characteristics servants allies by 10%